A new direction!

After much performance testing over the summer, we discovered that our backend was simply not fast enough for an enjoyable multiplayer experience.
We surveyed the options, and finally decided on rebuilding the game in Unity. This should give us better graphics and hopefully allow us to spend more time to spend on cool game features, and less time on building infrastructure.

And now we have a first rough version of the game. It features multiplayer and two missions. Enjoy!